Growing Pains

Growing Pains

A family-based sitcom is dangerous territory. If the kids annoy, if the writing falls flat, if the family isn't realistic – all can lead to a quick demise. But every once in a while a show like Growing Pains comes along where everything clicks. This 80s series, which would go on to become one of the longest-running and most watched of the decade, had it all – clever humor eliciting unexpected guffaws, a cast of likable characters of all ages, and a clan that never seemed too “Hollywood.” Continue reading...

Asteroids

Asteroids

Of all the arcade games released over the years, a mere handful have reached iconic status, games that if you lived in a particular generation, there was little chance that you had escaped their magnetism. The Atari mega-hit Asteroids is certainly deserving of this special status. Released in 1979, during the era of Star Wars, it utilized simple black and white vector graphics, an (at the time) impressive array of buttons, and a repeatability factor that was unparalleled. Continue reading...

Garanimals clothing

Garanimals

It’s one thing to learn how to dress yourself – it’s quite another to learn how to dress yourself well. Kids in the 70’s didn’t need to worry about that though, with Garanimals there to lend a helping hand. Today, we look back at these fashionable friends inspired by the animal kingdom. Continue reading...

Thats Incredible

That’s Incredible!

The 70s brought us a number of reality-based talked shows that put the spotlight on individuals will interesting abilities or stories to tell. The first was Real People, which swiftly rose in the ratings and caught the attention of the competitors. In 1980, ABC answered with That's Incredible, a show that focused on those among us with extraordinary abilities. Continue reading...

Brady Kids

The Brady Kids

With the enduring popularity of the hit series, The Brady Bunch, on prime time, it was inevitable that the clan would eventually make their way to the Saturday morning lineup in cartoon form. In 1972, Paramount Studios and Filmation Studios teamed up to bring the lovable little six-pack of moppets to animated life in The Brady Kids, running the cartoon concurrently with the sitcom. Continue reading...

Hall Passes

Hall Passes

While perhaps not a rite of passage, it certainly offered the right of passage. The hall pass was a permission ship, a declaration of sorts that you had the right to pass through the halls of school – unescorted and with the teacher’s blessing. In its simplest form, it was a roundtrip ticket to the bathroom and worth milking for all it was worth. It gave you a few precious moments of independence to ponder the imponderables, like “So-and-so is really cute” and “I wish the bell would ring,” Continue reading...

Breakout

Breakout

For all of the mass frenzy created by the introduction of Pong in 1972, the excitement began to wane four years later, as the public was eager for new and exciting arcade games. As a result, future Apple computer creators Steve Jobs and Steve Wozniak put their heads together and the result was Breakout, the newest chapter in coin-operated game history that was destined to sweep the world. Continue reading...

Nerf

Nerf

As any regular viewer of The Brady Bunch can attest, mom always said, “Don’t play ball in the house.” Well, over the years, technological strides were made, and thanks to an inventor named Reyn Guyer (who also gave the world the game of Twister,) we can finally throw out that old axiom. For he invented the Nerf ball and changed the world as we know it, allowing us to finally play ball in the house. Continue reading...