Manufacturer:
Atari
Release History:
1977 - Canyon Bomber
Now, what might a canyon contain that was in desperate need of bombing? A rogue roadrunner? A missile defense system? A terrorist training camp? Nope, these ideas would surface later in the evolution of gaming. In the early days, your bombing was limited to a bunch of little balls with numbers on them. How they got into the canyon in the first place is one of those unsolved mysteries to perplex the ages. But an explanation was hardly necessary at the time – there were things to bomb, so you bombed em’ - no further explanation necessary.
Your aircraft might be a sluggish blimp, or it might be a swift biplane and therefore you had to adjust your timing accordingly. Luckily, since the name of the game wasn’t Canyon Pilot, you didn’t need to worry about steering your aircraft. No, this was Canyon Bomber and, therefore, you were given only one control to carry out your mission, a bomb-release button. Two players could also play simultaneously, each with their own aircraft and each with their own bomb button. The only thing two players couldn’t do (tragically) is bomb each other, but again, this wasn’t Buddy Bomber, it was Canyon Bomber. The adversary was clear – a lonely stretch of canyon just brimming with little spheres - taunting you, teasing you. And bomb them, you must.
One mere button, dozens of balls to aim for – this game hardly needed an owner’s manual or a walkthrough for a player to get quickly up to speed. And that is something that is often misunderstood about these early arcade offerings – with their simplistic approach, anyone could learn them in mere seconds and yet, they could entertain for hours on end - bombing with reckless abandon like an old pro and keeping the world safe from the dreaded numbered ball.

