MEMORIES:
Xerus remembers...This became one of my most favorite arcade games. Trying to navigate my way up the building while avoiding flower ... More »
Posted on 03/05/06
Manufacturer:
Taito
Release History:
1980 - Crazy Climber
Crazy Climber started off his ascent with relative ease, taking care to avoid windows randomly opening and closing. As the Climber climbed higher, the obstacles became more numerous and more dangerous: little bald men would pop their head out of a window and drop assorted objects on the Climber; iron girders fell from high up on the building; live wires threatened electrocution. In addition, a giant condor was circling above the Climber dropping eggs and...other things, trying to knock the poor guy down. And of course no video game would be complete without a big gorilla who wanted to smack you down.
The higher the Climber went, the more frenzied the action around him became; the side of the building was full of falling objects and condor guano. If the Climber got knocked off, another Climber took his place at the exact spot. The only helpful thing for the Climber was a red balloon that, if grabbed, could carry him for a handful of stories in relative safety.
When (if) the Climber reached the top of the skyscraper and grabbed on to the runner of a departing helicopter, he would be deposited near another skyscraper to be climbed, featuring more dangers and obstacles. Conquering all four different buildings put the Climber back on the first skyscraper to begin the climb again with increasing levels of difficulty.
The music cues and constant fear of condor droppings made Crazy Climber a hit in the arcades when it was released in 1980. Home version proved very popular as well.

