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Gamera remembers...What I remember most about this game in the arcades was the annoying yet catchy music. The game was inspiration ... More »
Posted on 03/24/09
PHOTOS:
Manufacturer:
Atari, Namco
Release History:
1982 - Dig Dug
1985 - Dig Dug II
1985 - Dig Dug II
Dig Dug, the player's little blue and white character, tunneled his way through layers of multi-colored earth in search of Pookas and Fygars. Pookas were red and blobby, like tomatoes with goggles, and Fygars were green, vaguely dragonesque and could breathe fire.The trick was to get them before they snatched you or burned you or crushed you. Dig Dug's main weapon was an air pump, used to inflate the monsters until they burst. It took four presses of the button to obliterate Pookas and Fygars, but if you didn't complete the job, the critters would deflate to normal size and come after you. Luckily, their semi-inflated state left them stunned so you could quickly dig out the earth underneath one of the boulders present and watch as it crushed them. Fun!
The monsters had their own tricks up their sleeves though; every now and again they phased out, until only their eyes were visible, and that allowed them to go through the soil without using the tunnels. Back inside a tunnel they materialized again and then they were vulnerable to the mighty air pump.
The very quirkiness of the premise drew loads of gamers to Dig Dug, which offered a twist to the usual arcade games. The follow-up Dig Dug II didn't fare as well, not being able to match the pure addictive charm of the original.
























