Release History:
1993 - The Punisher
Manufacturer:
Capcom
In the game, as in the comics, ex-military man Frank Castle was on a picnic with his family when his wife and children stumbled onto a mob hit. Mrs. Castle and the kids were gunned down, and Frank dedicated himself to fighting criminal scum in his new alter ego, the Punisher.
Through six stages of play, the Punisher tracked down organized crime's heavy head honcho, the Kingpin, to exact a little righteous retribution. Several other familiar Marvel baddies stood in the way as bosses-Jigsaw, Bushwhacker, the Reavers, Pretty Boy and others-but the Punisher also had help (for this game, at least). Nick Fury, Agent of S.H.I.E.L.D. could join the game as a second player, bringing his special military training to the fray.
Like most games of this genre, The Punisher featured special punching, kicking and throwing attacks, along with an arsenal of power-up weapons along the way. Even furniture and other objects could be used as weapons, but they were no substitute for an Uzi, flamethrower, grenades or an M-16. All this firepower came in handy when facing down the hundreds of thugs who menaced our tough-guy heroes, and especially for the powerful bosses.
The Punisher didn't really break any new ground in gameplay, but it did spark the beginning of a thriving relationship between Capcom and Marvel. The tandem followed this game's success with X-Men: Children of the Atom in 1994, kicking off the highly popular Marvel Super Heroes line of one-on-one fighting games.

