Baseball games

Baseball games

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MEMORIES:

Gremashlo Gremashlo remembers...
I treasure these games because it is the ONLY games and arcades connection that I have with my father. He ...  More »

Manufacturer:

various

Release History:

1932 - All-Star Baseball - Rock-Ola
1932 - All-American Baseball Game - Amusement Machine Corp.
May 1934 - World Series 1934 - Rock-Ola
Jan 1937 - World Series 1937 - Rock-Ola
Jul 1947 - Big Inning - Bally
Aug 1947 - All Stars - Williams
Nov 1947 - Box Score - Williams
Feb 1948 - Heavy Hitter - Bally
Apr 1948 - Yanks - Williams
Dec 1948 - Bat-A-Score - H.C. Evans
Jan 1949 - Star Series - Williams
Aug 1950 - Lucky Inning - Williams
Aug 1950 - Double Header - Williams
Jan 1951 - Play Ball! - Chicago Coin
Apr 1951 - Super World Series - Williams
Mar 1952 - Deluxe World Series - Williams
Mar 1952 - Slug Fest - Williams
Apr 1953 - Deluxe Baseball - Williams
Jun 1953 - Star Baseball - Williams
Jul 1953 - Pennant Baseball - Williams
Dec 1953 - Deluxe Special Baseball - Williams
Feb 1954 - All Star Baseball - Williams
Feb 1954 - Braves Baseball - Williams
Feb 1954 - Super Deluxe Baseball - Williams
Feb 1954 - Super Pennant Baseball - Williams
Feb 1954 - Super Star Baseball - Williams
Mar 1954 - Super Home Run - Chicago Coin
Apr 1954 - Major League Baseball - Williams
Jun 1954 - Big League Baseball - Williams
May 1955 - Bulls Eye Big League - Chicago Coin
May 1955 - King of Swat - Williams
Jun 1955 - Champion Baseball - Genco
Jun 1955 - Fifth Inning - United
Jul 1955 - Star Slugger - United
Jul 1955 - Super Star Slugger - United
Apr 1956 - Four Bagger Deluxe - Williams
Apr 1956 - Hi-Fly Baseball - Genco
Feb 1957 - Deluxe 1957 Baseball - Williams
Apr 1958 - Batter Up - Chicago Coin
Apr 1958 - Big Inning - Bally
Apr 1958 - League Leader - Keeney
Apr 1958 - Short Stop - Williams
Apr 1958 - Deluxe Short Stop - Williams
Feb 1959 - Heavy Hitter - Bally
Mar 1959 - Yankee Baseball - United
Apr 1959 - Pinch Hitter - Williams
Apr 1959 - Deluxe Pinch Hitter - Williams
Jun 1959 - Deluxe Baseball - United
Aug 1959 - Batting Practice - Bally
Feb 1960 - Ball Park - Bally
Feb 1960 - Official Baseball - Williams
Apr 1961 - Batting Champ - Williams
Apr 1961 - Deluxe Batting Champ - Williams
1962 - Sixty-Two Baseball - Midway
1962 - All Star Baseball - Chicago Coin
Jan 1962 - World Series 1962 - Williams
Mar 1962 - Deluxe Baseball - Midway
Jun 1962 - Extra Inning - Williams
Feb 1963 - A.L. Twins - Williams
Feb 1963 - Slugger - Midway
Mar 1963 - Big Inning - Williams
Mar 1963 - Major League 1963 - Williams
Feb 1964 - Grand Slam Baseball - Williams
Feb 1964 - Tenth Inning - Williams
1965 - Play Ball - Midway
Apr 1965 - Double Play - Williams
1966 - Little League - Midway
1966 - TV Baseball - Chicago Coin
Feb 1966 - Pitch and Bat - Williams
Mar 1966 - Big League - Williams
1967 - Bullseye Baseball - Chicago Coin
Apr 1967 - Base Hit - Williams
Apr 1967 - Scoreboard - Williams
Jan 1968 - All Stars - Chicago Coin
Feb 1968 - Ball Park - Williams
Apr 1969 - Fast Ball - Williams
Apr 1969 - Yankee Baseball - Chicago Coin
Mar 1970 - Hit and Run - Williams
Mar 1971 - Action Baseball - Williams
Feb 1972 - Home Run - Chicago Coin
Feb 1972 - Line Drive - Williams
Apr 1972 - Flash Baseball - Midway
Sep 1972 - Mini-Baseball - Chicago Coin
Feb 1973 - Upper Deck - Williams
Mar 1973 - Baseball Champ - Chicago Coin
Feb 1974 - World Series - Chicago Coin
Mar 1975 - Big League - Chicago Coin
1984 - Pennant Fever - Williams
1991 - Slug Fest - Williams
More than a half-century before anyone would ever know what a video game was, pinball games reigned supreme in the local arcade and enjoyed a long and colorful history that continues today. But another game emerged back in the 30s, one called a “pitch and bat.” Unlike traditional pinball, these games operated by firing a ball from the center of the machine. Players would hit the ball with the help of some mechanical apparatus and “bat” the ball back towards a plethora of targets and indentations within the playing surface. And while many different sports were initially used as the basis of these machines, such as golf and football, it seemed only logical that they should revolve around America’s favorite pastime, baseball. And while few today may have ever played, let alone seen, one of these games, they competed with pinball in popularity for literally decades and were actually manufactured all the way until the early 90s.

Housed within a large wooden pinball-type cabinet, these games also utilized a backboard, which would display the player’s score. Players used one simple control, whose sole purpose was to propel the “pitched” ball back into the playing area. Depending on how good their aim was, they would strive to hit the “single,” “double,” “triple” or “home run” targets, while trying to avoid such targets as “foul” and “out.” Games were played over the course of three innings, each ending when a player received three outs.

On of the earliest versions of the pitch-and-bat games was called All-Star Baseball, created by Rock-Ola all the way back in 1932. A number of small metallic baseball players actually recreated the action as it unfolded. In addition, metal outfielders would travel back and forth across the playing surface, which made hitting the targets much more difficult. The next notable pitch-and-bat machine was simply called Baseball, and replaced the metallic players from it’s predecessor with more cost-effective lights. As a result, many of these games were manufactured and found their way all across the country.

Few games were created during World War II, as the supplies simply weren’t available to produce them. But as the 50s rolled in, Baseball was enormously popular again and so was the pitch-and-bat machine, this time with plenty of new innovations. Most notable perhaps was the 1951Super World Series, which added something called “backbox animation” to the mix. This translated into a depiction of a baseball diamond with motorized players that helped one keep track of the action. Changes in the balls were significant as well, as larger plastic balls shot through the air gradually replaced the older metal variety. These changes were evident in games such as High-Fly and Championship Baseball.

And throughout the 50s, the innovations continued. In 1955, for example, Super Slugger gave players the option of choosing a weak, medium or strong swing depending on their particular strategy. Multiplayer play was also introduced, with one game even allowing a total of six players to join in on the fun. Eventually, the standard became two-player versions, some of which even allowed one player to pitch while the other batted. As the decade came to a close, game manufactures pulled out all the stops, in what is considered the golden era of pitch-and-bat history. 1959’s Pitch Hitter included everything from a game-to-game carryover function, to backbox animation, to even selectable pitches. Official Baseball, on the other hand, offered three-dimensional players and even an umpire who would place the ball in the pitcher’s hand.

Onward to the 60s, where these games showed no signs of slowing in popularity. Soon, extended play options were introduced, allowing gamers to go the whole nine innings. Extra Innings made players earn these innings (up to nine) based on their high scores and how many home runs they achieved. These extra-inning options substantially increased the length of gameplay, sometimes by as much as hours (as long as the coins didn’t run out) and soon became the industry standard.

The next decade saw a marked decline in the popularity of pitch-and-bat games, but that didn’t stop them from being manufactured. In 1971, Williams introduced Action Baseball, which was a tip of the hat to the earlier versions of the game. They also incorporated 8-track sound for the Line Drive and Upper Deck games, which were notable for the wide variety of sound effects, from cheering crowds to an announcer, to fireworks. Still, even the addition of sound effects couldn’t slow the eventual loss of popular appeal and Upper Deck would end up being one of the last long-cabinet games to be manufactured.

The fat lady wasn’t quite ready to sing, however, and in 1984, Williams followed up their earlier successes in the genre with Pennant Fever. Boasting three distinct pitching options and stereo sound, players also could hear the umpire actually call balls and strikes. Seeing that there was still a market, albeit a limited one, for these machines, Bally gave it another go, introducing an ambitious game called Big Bat. Resembling a batting cage, it allowed the player use a trigger-grip controller to activate a scale-model mechanical batter inside the cage. With sound effects ranging from food vendors to a rousing rendition of “Take Me Out To The Ball Game,” it was a noble effort that came just a little too late. And finally in 1991, Slug Fest was introduced, a classic pitch-and-bat game at heart, but one that utilized such modern technology as digital sound, electronic scoring and cartoon graphics. It went almost as quickly as it came but was a welcome sight for all who were old enough to remember these classic games. It holds the sad distinction of being the last of an era.

Today, if look hard enough, you might still spot one of these classics in an out of the way game room. And there are still numerous people who appreciate the charm that they provided, an experience unlike that of any simple video game. With a lack of time-limits and the fact that they rely on luck, just as much as strategy and skill, they are simply a reminder that every arcade game in the world needn’t have a video display or a dozen buttons to be a heck of a lot of fun. And considering the shelf life of most modern arcade games, it is simply remarkable to look back upon their history and see the impact they made over the course of almost a century. In all honesty, games like Pac-Man and Asteroids, as iconic as they are, were a mere flash in the pan by comparison.  

 

Arcade Games