MEMORIES:
podunkboy remembers...I guess the one we had must have been the last model from 1977, because it had that paper "Revelator", ... More »
Posted on 09/20/07
Manufacturer:
Cadaco
Before the introduction of Photo-Electric Football, budding coaches had to rely on 1936’s Scientific Football to learn the cerebral intricacies of the game. A company Cadaco came up with a less lofty approach in the 40s, having already cut their teeth on other football related strategy games such as Varsity and Touchdown. Photo-Electric Football was the culmination of their previous efforts, a game that introduced players to the brainier side of the game.
Using a set of see-through overlay cards, opposing players called a series of plays, 12 on offense and 6 on defense. To see if their play calling efforts were successful, the magic of electricity took over, as a small light bulb illuminated the results, assisted by the handy “Photo-Electric Football Chart” and a set of three dice.
Following standard rules of American football, the game allowed a total of 30 plays per quarter, rather than utilizing a clock. All the necessary information about downs, plays left in the quarter, and, of course, the score, were tracked by a set of plastic dials. To keep track of where you were on the field, a handy little football kept track of the progress.
Over the next few decades, numerous updated versions of Photo-Electric Football were introduced, notably the “Hall of Fame” versions but none could fend off the eventual replacement by hand-held electronic games such as the iconic Mattel Electronic Football that every young fan of the game carried with him through the late 70s. Shortly after that, the home video game craze would be the preferred method of learning essential football strategy and putting it to the test in ways that the old-time fans of Photo-Electric Football could have never imagined.


