Trouble

Trouble

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MEMORIES:

Hailey Hailey remembers...
I remember getting in a fight with my sister when I wanted to play it and she didn't!  More »

PHOTOS:

Photo
Trouble

Manufacturer:

Milton Bradley

Trouble.  It’s like Parcheesi, except it’s not.  And thanks to the Pop-O-Matic die roller, well, it might even be better.  On one hand, it’s a good race around the board to get your players to the end.  On the other, Trouble is the perfect opportunity to unleash a little aggression that might otherwise remain passive… minus the pushing and shoving. 

 

Trouble was developed by the Kohner Brothers and was originally manufactured by Irwin Toy Ltd. in 1965.  Once upon a time, it was a simple board with a pair of wooden die.  Like in many other board games, players would toss the die and move.  Each player got four pegs and the goal was the move all of them around the track.  Opponents can “bump” another player off their spot by landing on them with any of their four pegs, sending the bumpee back to start.  Once in a very great while, retaliation gets the best of a group of players, resulting in forgetting the mission entirely… to get their pegs around the board!

 

Sure, people liked to play Trouble, but if you ask modern-day Trouble connoisseurs the real fun came with the Pop-O-Matic die-rolling bubble, or as some might see it, the Hemisphere of Destiny.  Okay, maybe that’s if you were having a particularly good game.  It has been known to anger a few individuals in the past, resulting in a Pop-O-Matic Pummel.  At least the bubble was not easy to break or remove.  Who knows what they stick it down with, but that stupid thing barely budges.  (Ahem!)

 

Thanks to the Pop-O-Matic, losing a die was no more.  Cheating was rarely an issue (unless someone decided to “bump” the board).  Best of all, of course, was the sound effects.  Nothing like the sweet sound of suction and rolling die to bring out the competitor in a player.  Pop!

 

Today, Trouble is made by the fine people at Hasbro, the gatekeepers to all things Milton Bradley.  For some board game fun, all you need is a good opponent, Trouble, and perhaps Lady Luck at your side… you know, to help keep you clear of any trouble. 



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