Hangman

Hangman

A children's game centered around a virtual public execution might not seem the most politically-correct idea, but that hasn't stopped millions of youngsters from playing Hangman over the years. Much like the game of Battleship, generations of kids only needed paper and a pencil to play, but eventually a board game would follow to enhance the experience. Continue reading...

Aggravation

Aggravation

It's always been hard to find that "family game" balance. Make it too hard, the little tykes wouldn't get it. Make it too easy, and nobody else would want to play with the little tykes. But sometimes, that rare game got it right. Take, for example, the case of Aggravation, a board game marketed by Lakeside that bore a striking resemblance to the ancient game of Parcheesi. Continue reading...

Chutes and Ladders

Chutes and Ladders

Parents tend to spend countless hours striving to impart ethics and morality upon their children. But lecturing isn't always effective and, hey, you can only make them watch so much Davey and Goliath. Thankfully, Milton Bradley introduced a board game that offered a little assistance in this department, yet was still fun for kids to play. They took an ancient Indian board game, made it a little less scary sounding, and the result was Chutes and Ladders, one of the most popular board games ever devised for the younger set. Continue reading...

Memory

Memory

Every once in a while, a game manages to teach a few valuable skills to unsuspecting players and make them smarter without them ever realizing it. Candyland snuck in some color recognition mentoring. Hi Ho! Cherry-O stealthily gave kids the ability to count, and Hot Potato … well, that taught the valuable lesson that if you holding something that is hot, you should hand it to someone else immediately. But in terms of developing concentration and matching skills, the name of the game was Memory – a simple card game that taxed those brain cells to no end. Continue reading...

Connect Four

Connect Four

Commercials come and go, but catch phrases live forever. The final quarter of the twentieth century heard just such a phrase moaned from the lips of one young boy after having lost a game to his sister. While no boy in his right mind wants to lose to a younger sibling, losing at Connect Four ranks with Sorry! and Risk in the pantheon of crushing defeats. Perhaps that’s why before Milton Bradley marketed the game in 1974 under the goal-oriented name “Connect Four,” it was simply and somewhat quietly known as The Captain’s Mistress. Continue reading...

The Game of Life

The Game of Life

While life has existed for millions of years on planet Earth, it wasn’t until the mid-nineteenth century that a game was invented to mirror it. Back in 1860, it was considered "America's Favorite Parlor Game" and when it was reintroduced by the Milton Bradley Company a hundred years later, it proved just as popular and remains so to this day. Continue reading...

Perfection

Perfection

Some games are fun and laid back. Some games make you use your intellect. Some are games of chance. And some games just stress you out. Pretty much, if a game had a timer, that was an indication that this was going to be a stressful game. And Perfection not only had a timer, but it would throw your pieces at you if you didn’t do what you were supposed to by the time the clock ran out. Continue reading...

hippos

Hungry Hungry Hippos

Scientists claim that hippos (Hippopotamus amphibious) are herbivores, but millions of kids can attest otherwise. Their experience suggests that these gentle beasts have an insatiable appetite for little white marbles. Many a feeding frenzy has been observed during the course of a rousing round of Hungry Hungry Hippo. Continue reading...